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Downloads / Polo
Reverb / Space

Polo

One room for the whole mix. Drop the Sum on a return, put a Send on every track, and place each instrument by how far away it stands.

Try every control with no account or card. The demo briefly pauses playback until licensed. Ready to keep it running? Buy Polo · $39.99
Secure checkout via Shopify · 14-day refund if it's not for you
Polo Sum plugin interface, a room-depth tunnel display with Type selector and Space, Shape and Output controls
Polo Sum · the room itself: Type, depth tunnel, and the output section
What it actually does

One room, every instrument, each at its own distance.

Loading a separate reverb on every track gives every instrument its own, disconnected acoustic: a drum plate here, a vocal hall there. Polo takes the opposite approach: Polo Sum is a single shared reverb living on one return, and every track reaches it through Polo Send. Because every source shares the same tank, they all read as occupying one real space instead of a stack of unrelated effects.

Distance is the primary control. On each Send, 0% sits at your face (the listener, full pre-delay) and 100% sits at the far wall, where the reverb arrives together with the dry signal. Tilt biases where the reverb image sits left or right, independently of the dry pan. A Send at 50% is literally halfway into whatever depth the Sum's room is set to: the two plugins share one metaphor.

The Send never touches the dry signal. Distance, Tilt and Level only shape what reaches the shared room, so you can place the drummer at the back wall and the vocal at your face, all breathing the same air, without moving a fader.

Both plugins, in plain language

The interface, explained.

Polo Send is the small, glanceable tap on every track. Polo Sum is the hero window where the room itself is designed.

Send · Position pad

Distance + Tilt

Drag the dot from your face to the far wall to set how deep in the room the track sits; slide it left or right to tilt where its reverb image lands.

Send · Level / Duck

Feed the room

Level sets how hard the track feeds the shared reverb. Duck keeps the room out of the way while the track plays, blooming back between phrases.

Sum · Type

Pick the space

Room, Plate, Hall or Reflections. One selector sets the character of the space every Send is feeding.

Sum · Space / Max Pre-Delay

Size the room

Sets the physical depth of the whole room: the distance every Send's placement is measured against.

Sum · Shape

Decay · Damping · Width

How long the room rings, how fast the top dies away, and how wide the tail spreads.

Sum · Output

Low Cut · High Cut · Output

Trim the tail into the mix: clear the mud below, soften the air above, set the return level.

Formats
VST3 · AU · CLAP · AAX
Systems
Windows · macOS · Linux
Version
1.1.4 Win/Linux · 1.1.3 Mac
Price
$39.99 · free demo
Questions

Polo, answered.

What is Polo?

A shared-reverb pair: Polo Sum is one reverb on a return bus, and Polo Send is a lightweight tap on each source track that places it in that room by distance. Every instrument ends up in the same space, each at its own depth.

Is Polo like Marco?

They're siblings by name (Marco… Polo) but do different jobs. Marco places sources in the stereo field; Polo manages musical reverb: one shared room, with per-track distance, tilt and level into it.

Does Polo Send change my dry signal?

No. Distance, Tilt and Level only shape what reaches the shared reverb. The dry pass-through on the track is completely untouched.

Put every track in the same room.

The whole pair is free to try. One purchase includes Polo Send and Polo Sum.

Send + Sum, one purchase · VST3 · AU · CLAP · AAX · code REFLECT for 20% off through Aug 17 · all downloads